
Source-based profile · Steam
FLUX CIRCUIT
Race an anti-gravity ship against fifteen rivals through banked corners, loops, tunnels and jumps. Boost unlocks on lap two and consumes the same energy that protects against collisions, so weigh an overtake against survival or a trip through a recovery strip.
How it plays
Check the source →Boost and collision protection share one energy supply.
What you do
- Master braking and landings to link a clean lap
Decisions & constraints
- Trade boost speed against protection and recovery
How you progress
- Unlock ships with distinct speed, grip and other performance traits
- Win a cup overall to open its Single Race tracks
Information limits
- Based on the developer’s store description, not a playtest.
- Falling off the track ends the race.
Store screenshots
- Store release date
- Developer
- Tamal Das
- Platforms
- Windows
- Release stage
- Released
Read the original evidence
Master braking and landings to link a clean lap
control your landings
Trade boost speed against protection and recovery
same energy that protects your ship
Unlock ships with distinct speed, grip and other performance traits
ships with distinct speed, acceleration, grip, body and boost characteristics
Win a cup overall to open its Single Race tracks
Win a cup overall
Source consulted:
Gameplay and visual evidence
Racing
Racing
Original store description
High-speed anti-gravity racing across 16 tracks. Take on 15 rivals, master banked corners, loops and jumps, and spend your energy on perfectly timed boosts. Unlock 12 distinct ships and compete for victory across four Grand Prix cups.
Store descriptions, titles and quotations keep their original language. These profiles are not hands-on reviews.

